Behind the Scenes of the Fallout Universe, the Gaming World’s Most Unexpected Small Screen Triumph

The post-apocalyptic TV series has made a triumphant return to streaming services, and it's safe to say that fans were delightfully shocked by the caliber of its debut season. By depicting the atomic-age, post-apocalyptic United States through the eyes of three distinct characters, it effectively portrayed different facets of the player's journey.

We followed Lucy the vault dweller, attempting to act with integrity and discovering that the ruined world made that incredibly hard; Brotherhood initiate Max, the Brotherhood of Steel new recruit, who starts doubting his organization's dogma and causes plenty of trouble in powered exoskeleton; and the Ghoul, a fan-favorite figure who has long since lost any moral compass out in the contaminated wastes.

Setting the Stage for the Second Season

The debut season's conclusion revealed crucial details about the culprits behind the atomic conflict that trapped a society in bomb-proof bunkers for hundreds of years. It also raised plenty of questions unanswered for the second season – and, on this occasion, anticipations are significantly higher.

“We’ll take ‘pretty good’ – we should print that on merchandise,” says Jonah Nolan.

“Going into the first season, everyone’s like, ‘Just don't mess it up’,” comments a key figure from the games. “We are thrilled with the feedback to the show, so this time people are bringing more excitement and new expectations.”

The Mojave Beckons for Season Two

The new season is set in New Vegas, the setting of the 2010’s game Fallout: New Vegas, which is often praised for having the sharpest dialogue and personalities in the series, even if it was technically flawed at launch.

“It embodies a arid atmosphere, a Southwestern essence, that’s so essential to that game,” notes Nolan. “That dusty, blasted-out iconic highway feeling of the game is so much rewarding to translate into the show.”

In the show's timeline, a long time has elapsed since the story of the New Vegas game by the time the protagonists make their way there. Yet, the creators suggest that it does reference the gamer's experience.

The Importance of Physical Sets

The Fallout TV series is notable for its physical authenticity – its makers ensured real props and sets were built, mirroring the improvised nature of the settlements in the games.

“As a sci-fi fan, so many shows I watch, I’m aware that they’re all filmed against a green screen,” comments another of the showrunners. “The whole point of an adaptation, especially of a video game, is to appear as if it’s authentic.”

Actually, virtually every element you see on-screen is physical, including the infamously terrifying mutated beasts known as Deathclaws. In the show, they are brought to life with practical effects, and were apparently quite terrifying up close.

Made by Fans, for Fans

The Fallout series resonates because it is made by talented film-makers who are also passionate gamers, alongside the original creators behind the video games. This mutual respect for the world is evident in the end result.

The second season is debuting on a episode-by-episode basis rather than as a full-season drop, offering a different experience from the first season. This approach will allow for a new viewing experience, a dynamic the creators themselves are looking forward to engage with.

“It delves deeper, it’s larger in scale, it’s more humorous, it has a lot of revelations,” teases Howard. “I can't wait to seeing what people think.”

Dana Hale
Dana Hale

Certifierad finansiell rådgivare med över 10 års erfarenhet inom personlig ekonomi och investeringar.